Endaira's End |
---|
I must copy the map in secret, none can know what I intend... |
Endaira's End is a Locationin Remnant 2. Endaira's Endis a ruin of old Pan culture that houses the treasure of an old nobility. It's one of the many areas that can be explored in Yaesha.Each Location in Remnant 2 will feature unique landscapes, events, dungeons, Bosses, Enemies, and Items.
Remnant 2 Endaira's End NPCs
NPCs in Endaira's End are as follows:
- None
Remnant 2 Endaira's End Merchants
Merchants in Endaira's End are as follows:
- None
Remnant 2 Endaira's End Items
Items in Endaira's End are as follows:
- Endaira's Endless Loop
- Krell Axe
- Vampire Blade - dropped by Fester
- Tempest Conduit
- Pulsing Heart
- Wind Hollow Circlet
- Band Band
- Archer's Crest
- Bulletweaver
- Captain's Insignia
- Burden of the Follower
Remnant 2 Endaira's End Enemies
Enemies in Endaira's End are as follows:
- Root Sniper
Remnant 2 Endaira's End Bosses
Bosses in Endaira's End are as follows:
- Fester (empowered root zombie)
- Atrophy and Rot Stalker
Events and Secret Passages in Endaira's End Remnant 2
Events and Secret Passages in Endaira's End are the following:
- Pan Labyrinth (always present)
- Moving Saw Blades (always present, co-op only)
- The Wind Tower*
- The Waterfall*
- The Hidden Library*
- Phases of the Moon (The Forgotten Kingdom DLC) *
* Random injectable
Remnant 2 Endaira's End Walkthrough
The map ends at the small checkpoint stone. To the left there's an open room where you will find theEndaira's Endless Loop ring and the start of the Pan Labyrinth.
Pan Labyrinth
The Pan Labyrinth is composed by a series of rooms in a square shape separated by elevating stone walls that are opened by standing on top of a pressure plate, present in the start of the labyrinth and inside each subsequent room, according to the map below:
The start of the labyrinth is opened by a pressure plate inside the same room where you find Endaira's Endless Loop ring, facing the wall to your right. Once inside the labyrinth, some walls are safe to cross - as indicated by the green arrows in the map above, others will trigger a set of high-damaging arrows coming from the walls, requiring the player to roll once you enter the room. Inside the rooms you will face several enemies - including Fester - and you will find a chest with some loot and the Krell Axe. The last room (marked in the picture as "Endless end") is where you'll find the Tempest Conduit ring.
Upon finishing the labyrinth, going left in the last room and dropping after a ladder down to an area with a chest, you'll find the Pulsing Heart hidden behind a fake wall right to the left of where you dropped down. Finally, going up the stairs will drop you down right next to the dungeon last checkpoint.
Moving Saw Blades
In the hall where the last checkpoint is located, facing right and crossing a fallen concrete pillar, you'll find a locked door that can only be opened from the inside. The entrance to the room is a moving wall right beside the door that opens by having one player stand over the same pressure plate at the start of the Pan Labyrinth, while the second player should enter and open the locked door from the inside to allow the first player entrance.
Moving down the room is a corridor with rotating saw blades that move forth and back. Around the middle of the corridor there is another pressure plate on the floor which will open some walls in the side (containing a chest) and another door at the end of the corridor - where the second player must wait, while the first one triggers the plate. Across the wall at the end you will find the Captain's Insignia ring, and finally drop down in the same area where the Pan Labyrinth ends, and you can get the Pulsing Heart hidden behind a fake wall, in case you haven't already.
The Wind Tower
Please view the dedicated page for The Wind Tower puzzle walkthrough.
The Waterfall area
Please view the dedicated page for The Waterfallsecret passage walkthrough.
The Hidden Library
Please view the dedicated page for The Hidden Library secret passage walkthrough.
Remnant 2 Endaira's End Gallery, and Notes
There are at least 3 different versions of this dungeon. All of them contain the Pan Labyrinth, the Moving Saw Blades events, and at least one of the random injectable events.
Finding Endaria's End and other dungeons in Yaesha
Many players struggle to roll Endaria's End, seeking specific events such as the Wind Tower Puzzle.Finding this map is purely luck, with the odds being unlikely without repeated attempts. This is the best way so far to grind for aspecific roll of Endaria's End (and any other dungeon inYaesha):
- Re-roll adventure mode under Yaeshauntil you getThe Forbidden Grove.
- Proceed past the NPC, straight up the center of the map. You will come across various events that spawn in this area, such as theRoot Nexus.
- Pass directly through this area. Generally, directly ahead of this will be the progression route for the adventure. Take an immediate right instead, and a dungeon will be there.
- This dungeon can be any one of the following:Endaria's End-Forgotten Field-The Nameless Nest-The Chimney-The Lament-The Cathedral Of Omens. Some locations share the same dungeon entrance;look for a statue and/or a large open area in front of the door to verify that it may be the roll you are looking for. The image below is for Endaria's End andThe Cathedral Of Omens:
- Enter the door and use the world stone to return and re-roll as necessary.
- Using a loadout that allows for maximum speed is recommended as this will likely take many attempts until a proper roll is found.
All Remnant 2 Locations |
---|
Abyssal Rift♦Alepsis-Taura♦Ascension Spire♦Ashen Wasteland♦Astropath's Respite♦Beatific Gallery♦Beatific Palace♦Blackened Citadel♦Briella's Reverie♦Brocwithe Quarter♦Butcher's Quarter♦Cathedral of Omens♦Chamber of the Faithless♦Consecrated Throne♦Corrupted Harbor♦Cotton's Kiln♦Council Chamber♦Council Tribunal♦Derelict Lighthouse♦Deserted Atelier♦Dormant N'erudian Facility♦Dran♦Drowned Wen♦Earthen Coliseum♦Eastport♦Ethereal Manor♦Faithless Thicket♦Forgotten Field♦Forgotten Prison♦Forlorn Coast♦Forsaken Quarter♦Gilded Chambers♦Glistering Cloister♦Goddess's Rest♦Harvester's Reach♦Imperial Gardens♦Infested Abyss♦Ironborough♦Kaeula's Rest♦Lemark District♦Losomn♦Luminous Vale♦Malefic Gallery♦Malefic Palace♦Morrow Parish♦Mournful Promenade♦N'Erud♦Nimue's Retreat♦Palace of the One True King♦Pathway of the Fallen♦Phantom Wasteland♦Postulant's Parlor♦Proving Grounds♦Ravager's Lair♦Retreat's Horizon♦Root Earth♦Seeker's Rest♦Sentinel's Keep♦Shattered Gallery♦Spectrum Nexus♦Sunken Haunt♦Terminus Station♦The Ancient Canopy♦The Backrooms♦The Bloodless Throne♦The Chimney♦The Dappled Glade♦The Dark Conduit♦The Eon Vault♦The Expanding Glade♦The Far Woods♦The Forbidden Grove♦The Forgotten Commune♦The Forgotten Comune♦The Great Bole♦The Great Hall♦The Great Sewers♦The Hatchery♦The Labyrinth♦The Lament♦The Nameless Nest♦The Putrid Domain♦The Red Throne♦The Tormented Asylum♦The Twisted Chantry♦The Widow's Court♦The Widows Court♦The Withering Weald♦Tiller's Rest♦Timeless Horizon♦Tower of the Unseen♦Twilight Vale♦Vault of the Formless♦Void Vessel Facility♦Walk of Remembrance♦Ward 13♦Yaesha |